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The Design of Everyday Things
Art & Architecture

The Design of Everyday Things

Don Norman

6 min read 3 key ideasPremium

Norman explains why you keep pushing doors marked 'pull': bad design, not user error, and gives the vocabulary to design (or critique) anything more intuitively.

A foundational text of design thinking, explaining why so many everyday objects are confusing to use and laying out principles — affordances, signifiers, feedback, mapping — for designing things people can use intuitively.

Key takeaways

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